For each game a specific design challenge was given. To sum it up briefly the design challenges were: a one-button game, co-operative play with only one winner, a persuasive game on a 'serious' topic and an asynchronous social multiplayer game.
Most of the games were developed in flash, Game Maker and PHP was also used. It was required to make a portfolio website to showcase all the games. The link can be found below.
Links:
Author:
Martin Treacy-Schwartz (Programmer), Experimental Game Play course Autumn 2008